Preview

Before and after joining a session, you can give users a preview of their video and audio by starting the camera and microphone locally.

Preview camera

To preview a camera, filter through the available camera and subscribe to it with your defined view using the video helper interface.

if let videoHelper = ZMVideoSDK.shareInstance()?.getVideoHelper() {
    // Get the camera list and select the camera you want to preview.
    let cameraList = videoHelper.getCameraList()
    // Use the first camera as an example
    let selectedCamera = cameralist[0]
    // Start preview: viewForVideoPreview is an example of an UIView defined earlier
    videoHelper.startVideoCanvasPreview(viewForVideoPreview, deviceID: selectedCamera.deviceID)
    // Stop preview
    videoHelper.stopVideoCanvasPreview(viewForVideoPreview)
}
ZMVideoSDKVideoHelper *videoHelper = [[ZMVideoSDK sharedVideoSDK] getVideoHelper()];
// Get the camera list and select the camera you want to preview.
NSArray *cameraList = [videoHelper getCameraList()];
// Use the first camera as an example
ZMVideoSDKCameraDevice *selectedCamera = cameraList[0];
// Start preview: viewForVideoPreview is an example of an UIView defined earlier
[videoHelper startVideoCanvasPreview:viewForVideoPreview deviceID:selectedCamera.deviceID];
// Stop preview
[videoHelper stopVideoCanvasPreview:viewForVideoPreview];

Preview audio

See the following restrictions and prerequisites for testing the microphone and speakers.

Restriction

Users can only test their audio after joining a session with the SDK, for example, if they're in a waiting room.

Prerequisites

  • Video SDK Account
  • Microphone, such as the built in microphone, a USB microphone (if supported), or an inline microphone on headphones
  • Speaker or headphones

Preview microphone

  1. Override the following two callbacks in ZMVideoSDKDelegate. For example, when the volume changes (available levels are from 0 to 10). See step 3 and for 4 more details.

    public func onMicSpeakerVolumeChanged(_ micVolume: UInt32, speakerVolume: UInt32) {
        // TODO
    }
    public func onTestMicStatusChanged(_ status: ZMVideoSDKMicTestStatus) {
        // TODO
    }
    
    - (void)onMicSpeakerVolumeChanged:(unsigned int)micVolume speakerVolume:(unsigned int)speakerVolume {
    	//TO DO
    }
    - (void)onTestMicStatusChanged:(ZMVideoSDKMicTestStatus)status {
    	//TO DO
    }
    
  2. Start a microphone testing session. Define the microphone deviceId in startMicTestRecording.

    // Use AudioHelper to get the microphone list and select the microphone you want to preview.
    // Use AudioDeviceTestHelper to start/stop/playback the selected microphone
    if let audioHelper = ZMVideoSDK.sharedVideoSDK()?.getAudioHelper(), let audioDeviceTestHelper = ZMVideoSDK.sharedVideoSDK()?.getAudioDeviceTestHelper {
      // Get microphone list and select first one as an example
      let micList = audioHelper.getMicList()
      let selectedMic = micList[0]
      // Start microphone
      audioDeviceTestHelper.startMicTestRecording(selectedMic.deviceId)
      //...
    }
    
    // Use AudioHelper to get the microphone list and select the microphone you want to preview.
    ZMVideoSDKAudioHelper *audioHelper = [[ZMVideoSDK sharedVideoSDK] getAudioHelper()];
    NSArray *micList = [audioHelper getMicList()];
    // Use the first microphone as an example
    ZMVideoSDKMicDevice *selectedMicrophone = micList[0];
    ZMVideoSDKAudioDeviceTestHelper* testAudioDeviceHelper = [[ZMVideoSDK sharedVideoSDK] getAudioDeviceTestHelper()];
    ZMVideoSDKErrors err = [testAudioDeviceHelper startMicTestRecording:selectedMicrophone.deviceId];
    
  3. After calling startMicTestRecording, the microphone will start recording for 6 seconds. During this time, you'll receive the callback onMicSpeakerVolumeChanged with the microphone volume. When the recording stops, you'll receive the callback onTestMicStatusChanged with the status ZMVideoSDKMicTestStatus_CanPlay. Once you receive the status, you'll be able to start playing the microphone recording.

      //...
      let error = audioDeviceTestHelper.playMicTestRecording()
      //...
    
    ZMVideoSDKErrors err = [testAudioDeviceHelper playMicTestRecording];
    
  4. When the microphone recording is played, you'll receive the callback onTestMicStatusChanged with the status ZMVideoSDKMicTestStatus_CanTest. After receiving this status, call startMicTestRecording again if needed.

  5. To finish the microphone testing session, call stopMicTestRecording.

      //...
      let error = audioDeviceTestHelper.stopMicTestRecording()
    }
    
    ZMVideoSDKErrors err = [testAudioDeviceHelper stopMicTestRecording];
    

Preview speakers

Zoom Video SDK currently only supports MP3 files for speaker tests. The size of the file cannot exceed 1 MB. You must add your own MP3 file and make it accessible from the user's device when they run the test. Follow these steps to configure and run the test.

  1. Add the MP3 file to your project.

  2. Ensure that the user's device can access the MP3 file to use for the test. Define the speaker test audio file path in ZMVideoSDKInitParams, create a ZMVideoSDKExtendParams, and add the MP3 file path under its speakerTestFilePath variable. Be sure that the path is valid and not null.

    // Setup for speaker test - E.g. test.mp3
    let extendParam = ZMVideoSDKExtendParams()
    let bundle = Bundle.main
    extendParam.speakerTestFilePath = bundle.path(forResource: "test", ofType: "mp3")
    
    // Setup for speaker test - E.g. test.mp3
    ZMVideoSDKInitParams *initParams = [[ZMVideoSDKInitParams alloc] init];
    ZMVideoSDKExtendParams *extendParams = [[ZMVideoSDKExtendParams alloc] init];
    NSString *lpath = [[NSBundle mainBundle] pathForResource:@"test" ofType:@"mp3"];
    extendParams.speakerTestFilePath = lpath;
    
  3. Under the same ZMVideoSDKInitParams, which is used to set the domain and enable the log, add the ZMVideoSDKExtendParams variable under its extendParam. Then get the helper to test the speaker.

    // Add the extendParams to ZMVideoSDKInitParams params
    initParams.extendParam = extendParam
    // Use AudioHelper to get the speaker list and select the speaker you want to preview.
    // Use AudioDeviceTestHelper to start/stop the selected speaker
    if let audioHelper = ZMVideoSDK.sharedVideoSDK()?.getAudioHelper(), let audioDeviceTestHelper = ZMVideoSDK.sharedVideoSDK()?.getAudioDeviceTestHelper {
        //...
    }
    
    // Add the extendParams to ZMVideoSDKInitParams params
    params.extendParams = extendParams;
    // Use AudioHelper to get the speaker list and select the speaker you want to preview.
    ZMVideoSDKAudioHelper *audioHelper = [[ZMVideoSDK sharedVideoSDK] getAudioHelper];
    // Get ZMVideoSDKTestAudioDeviceHelper to test the speaker
    ZMVideoSDKTestAudioDeviceHelper *testAudioDeviceHelper = [[ZMVideoSDK shareInstance] getAudioDeviceTestHelper];
    
  4. Start the speaker test. If it's successful, you'll receive the callback onMicSpeakerVolumeChanged with the speaker volume.

    //...
    // Get speaker list and select first one as an example
    let speakerList = audioHelper.getSpeakerList()
    let selectedSpeaker = micList[0]
    // Start speaker test
    audioDeviceTestHelper.startSpeakerTest(selectedSpeaker.deviceId)
    //...
    
    // Use the first speaker as an example
    NSArray *speakerList = [audioHelper getSpeakerList];
    ZMVideoSDKSpeakerDevice* selectedSpeaker = speakerList[0];
    // Start the speaker test
    ZMVideoSDKErrors err = [testAudioDeviceHelper startSpeakerTest:selectedSpeaker.deviceId];
    
  5. Stop the speaker test.

    //...
    // Stop speaker - This method only works when startSpeakerTest was called successfully
    audioDeviceTestHelper.stopSpeakerTest()
    }
    
    ZMVideoSDKErrors err = [testAudioDeviceHelper stopSpeakerTest];