Manage in-meeting audio settings

The code on this page works with either the default UI or the custom UI.

Through the SDK, let individual users manage their own various audio settings and control their in-meeting audio state. Additionally, meeting hosts can manage settings for other users and for the meeting as a whole.

Most of the functionality is done through ZoomSDKAudioSetting, which can be accessed after the participant joins the meeting.

if let audioSetting = ZoomSDK.shared().getSettingService()?.getAudioSetting() {
}
ZoomSDKAudioSetting *audioSetting = [[[ZoomSDK sharedSDK] getSettingService] getAudioSetting];
if (audioSetting) {
}

Connect to meeting audio

Before joining a meeting, enable or disable auto connect to the meeting audio with VOIP.

audioSetting.enableAutoJoinVoip(true)
[audioSetting enableAutoJoinVoip:YES];

You can also update the current meeting's meeting settings to mute by default when joining the meeting, using ZoomSDKAudioSetting's enableMuteMicJoinVoip. Unless the meeting explicitly prevents participants from unmuting themselves, any client instances can override this behavior.

audioSetting.enableMuteMicJoinVoip(true)
[audioSetting enableMuteMicJoinVoip:YES];

After joining a meeting, the SDK instance may not automatically connect to the meeting audio. To send or receive audio in the meeting, connect the SDK to the audio channel.

if let myself = ZoomSDK.shared().getMeetingService()?.getMeetingActionController().getMyself() {
    if myself.getAudioType() == ZoomSDKAudioType_None {
        if let meetingService = ZoomSDK.shared().getMeetingService() {
            meetingService.getMeetingActionController().actionMeeting(with: ActionMeetingCmd_JoinVoip, userID: 0, on: ScreenType_First)
        }
    }
}
ZoomSDKUserInfo *myself = [[[[ZoomSDK sharedSDK] getMeetingService] getMeetingActionController] getMyself];
if (myself && [myself getAudioType] == ZoomSDKAudioType_None) {
    ZoomSDKMeetingService *meetingService = [[ZoomSDK sharedSDK] getMeetingService];
    if (meetingService) {
        [[meetingService getMeetingActionController] actionMeetingWithCmd:ActionMeetingCmd_JoinVoip userID:0 onScreen:ScreenType_First];
    }
}

Once connected, the SDK can also disconnect from the audio channel. After disconnecting from audio, the SDK won't be able to send or receive audio until it reconnects.

if let myself = ZoomSDK.shared().getMeetingService()?.getMeetingActionController().getMyself() {
    if myself.getAudioType() == ZoomSDKAudioType_Voip {
        if let meetingService = ZoomSDK.shared().getMeetingService() {
            meetingService.getMeetingActionController().actionMeeting(with: ActionMeetingCmd_LeaveVoip, userID: 0, on: ScreenType_First)
        }
    }
}
ZoomSDKUserInfo *myself = [[[[ZoomSDK sharedSDK] getMeetingService] getMeetingActionController] getMyself];
if (myself && [myself getAudioType] == ZoomSDKAudioType_Voip) {
    ZoomSDKMeetingService *meetingService = [[ZoomSDK sharedSDK] getMeetingService];
    if (meetingService) {
        [[meetingService getMeetingActionController] actionMeetingWithCmd:ActionMeetingCmd_LeaveVoip userID:0 onScreen:ScreenType_First];
    }
}

Check whether a specific user is connected to the audio channel by checking their audio type against ZoomSDKAudioType constants. ZoomSDKAudioType_Voip means that they're connected to the meeting audio channel, ZoomSDKAudioType_Phone means that they're using audio from their phone, and ZoomSDKAudioType_None means that they aren't connected to audio.

let user: ZoomSDKUserInfo
user.getAudioType
// OR
let userAudioStatus: ZoomSDKUserAudioStatus
userAudioStatus.getType
ZoomSDKUserInfo *user;
user.getAudioType
// OR
ZoomSDKUserAudioStatus userAudioStatus;
userAudioStatus.getType;

Depending on your audio connection, you can also hide the audio dialog that appears when joining the meeting when you are not connected to audio using ZoomSDKPremeetingService.

if let preMeetingService = ZoomSDK.shared().getPremeetingService() {
    preMeetingService.disableAutoShowSelectJoinAudioDlg(whenJoinMeeting: true)
}
ZoomSDKPremeetingService *preMeetingService = [[ZoomSDK sharedSDK] getPremeetingService];
if (preMeetingService) {
    [preMeetingService disableAutoShowSelectJoinAudioDlgWhenJoinMeeting: YES];
}

Managing audio speaker

Get the list of available speakers using getAudioSetting with the mic parameter as false, and check which of the speakers is selected based on its isSelectedDevice state. Then call the selectAudioDevice with the mic parameter as false to change to another speaker.

if let speakerList = audioSetting.getAudioDeviceList(false) as? [SDKDeviceInfo] {
    for device in speakerList {
        if device.isSelectedDevice() {
            print("Selected speaker: \(device.getDeviceName()) - \(device.getDeviceID())")
        }
    }
}
audioSetting.selectAudioDevice(false, deviceID: "Device_ID", deviceName: "Device_Name")
ZoomSDKAudioSetting *audioSetting = [[[ZoomSDK sharedSDK] getSettingService] getAudioSetting];
if (audioSetting) {
    NSArray* microphoneList = [audioSetting getAudioDeviceList:NO];
    for (SDKDeviceInfo* device in microphoneList) {
        if (device.isSelectedDevice) {
            NSLog(@"Selected mic: %@ - %@", [device getDeviceName], [device getDeviceID]);
        }
    }
    [audioSetting selectAudioDevice:NO DeviceID:@"Device_ID" DeviceName:@"Device_Name"];
}

Managing audio microphone

Get the list of available speakers using getAudioSetting with the mic parameter as true, and check which of the speakers is selected based on its isSelectedDevice state. Then call selectAudioDevice with the mic parameter as true to change to another speaker.

if let microphoneList = audioSetting.getAudioDeviceList(true) as? [SDKDeviceInfo] {
    for device in microphoneList {
        if device.isSelectedDevice() {
            print("Selected mic: \(device.getDeviceName()) - \(device.getDeviceID())")
        }
    }
}
audioSetting.selectAudioDevice(true, deviceID: "Device_ID", deviceName: "Device_Name")
if (audioSetting) {
    NSArray* microphoneList = [audioSetting getAudioDeviceList:YES];
    for (SDKDeviceInfo* device in microphoneList) {
        if (device.isSelectedDevice) {
            NSLog(@"Selected mic: %@ - %@", [device getDeviceName], [device getDeviceID]);
        }
    }
    [audioSetting selectAudioDevice:YES DeviceID:@"Device_ID" DeviceName:@"Device_Name"];
}

Mute or unmute audio

Mute the local user's audio with ZoomSDKMeetingActionController using actionMeetingWithCmd with the parameter ActionMeetingCmd_MuteAudio. Additionally, if the meeting supports participants unmuting their own audio, use the parameter ActionMeetingCmd_UnMuteAudio.

meetingService.getMeetingActionController().actionMeeting(with: ActionMeetingCmd_MuteAudio, userID: 0, on: ScreenType_First)
if meetingService.getMeetingActionController().isParticipantsUnmuteSelfAllowed() {
    meetingService.getMeetingActionController().actionMeeting(with: ActionMeetingCmd_UnMuteAudio, userID: 0, on: ScreenType_First)
}
// Mute
[[meetingService getMeetingActionController] actionMeetingWithCmd:ActionMeetingCmd_MuteAudio userID:0 onScreen:ScreenType_First];
// Unmute
if ([meetingService getMeetingActionController].isParticipantsUnmuteSelfAllowed) {
    [[meetingService getMeetingActionController] actionMeetingWithCmd:ActionMeetingCmd_UnMuteAudio userID:0 onScreen:ScreenType_First];
}

If the current user is the meeting's host, they can mute the other meeting participants' audio. For privacy reasons, the host cannot force another participant to unmute their audio. If the user is currently muted, this code asks them to unmute their microphone.

meetingService.getMeetingActionController().actionMeeting(with: ActionMeetingCmd_MuteAudio, userID: "USER_ID", on: ScreenType_First)
[[meetingService getMeetingActionController] actionMeetingWithCmd:ActionMeetingCmd_MuteAudio userID:@"USER_ID" onScreen:ScreenType_First];

The host can also mute all attendees' audio simultaneously.

// Host/co-host to mute all
meetingService.getMeetingActionController().actionMeeting(with: ActionMeetingCmd_MuteAll, userID: 0, on: ScreenType_First)
/*
 Host/co-host to ask to unmute all - This will trigger the ZoomSDKMeetingActionControllerDelegate's onHostAskUnmute callback
*/
meetingService.getMeetingActionController().actionMeeting(with: ActionMeetingCmd_UnmuteAll, userID: 0, on: ScreenType_First)
// Host/co-host to mute all
[[meetingService getMeetingActionController] actionMeetingWithCmd:ActionMeetingCmd_MuteAll userID:0 onScreen:ScreenType_First];
/*
 Host/co-host to ask to unmute all - This will trigger the ZoomSDKMeetingActionControllerDelegate's onHostAskUnmute callback
*/
[[meetingService getMeetingActionController] actionMeetingWithCmd:ActionMeetingCmd_UnmuteAll userID:0 onScreen:ScreenType_First];

Stop incoming audio

The SDK supports stopping your device from receiving audio while staying connected to the audio channel. This lets your microphone continue capturing audio and sending it to other meeting participants, and prevents your device from playing any audio produced by others.

let meetingActionCtrl = meetingService.getMeetingActionController()
meetingActionCtrl.stopIncomingAudio(!meetingActionCtrl.isIncomingAudioStopped())
ZoomSDKMeetingActionController *meetingActionCtrl = [meetingService getMeetingActionController];
[meetingActionCtrl stopIncomingAudio: !meetingActionCtrl.isIncomingAudioStopped];