# Preview Before and after joining a session, you can give users a preview of their video and audio by starting the camera and microphone locally. > Note: Microphone playback only works after users join a session. However, you can still get volume changes before and after joining a session. ## Preview camera To preview a camera, you will first need to have a view defined in order to subscribe to it and you can do so using the video helper interface. ```swift if let videoHelper = ZoomVideoSDK.shareInstance()?.getVideoHelper() { // Start preview: viewForVideoPreview is an example of an UIView defined earlier videoHelper.startVideoCanvasPreview(self.viewForVideoPreview, andAspectMode: .panAndScan) // Stop preview videoHelper.stopVideoCanvasPreview(viewForVideoPreview) } ``` ```objectivec ZoomVideoSDKVideoHelper *videoHelper = [[ZoomVideoSDK shareInstance] getVideoHelper]; // Start preview: viewForVideoPreview is an example of an UIView defined earlier [videoHelper startVideoCanvasPreview:viewForVideoPreview andAspectMode: ZoomVideoSDKVideoAspect_PanAndScan]; // Stop preview [videoHelper stopVideoCanvasPreview:viewForVideoPreview]; ``` ## Preview audio See the following restrictions and prerequisites for testing the microphone and speakers. ### Restriction Users can only test their audio after joining a session with the SDK, for example, if they're in a waiting room. ### Prerequisites - Video SDK Account - Microphone, such as the built in microphone, a USB microphone (if supported), or an inline microphone on headphones - Speaker or headphones ### Preview microphone 1. Override the following two callbacks in `ZoomVideoSDKDelegate`. For example, when the volume changes (available levels are from 0 to 10). See step 3 and 4 for details. ```swift func onMicSpeakerVolumeChanged(_ micVolume: Int32, speakerVolume: Int32) { //TO DO } func onTestMicStatusChanged(_ status: ZoomVideoSDKTestMicStatus) { //TO DO } ``` ```objectivec - (void)onMicSpeakerVolumeChanged:(int)micVolume speakerVolume:(int)speakerVolume { //TO DO } - (void)onTestMicStatusChanged:(ZoomVideoSDKTestMicStatus)status { //TO DO } ``` 2. Start a microphone testing session. ```swift let testAudioDeviceHelper = ZoomVideoSDK.shareInstance()?.getTestAudioDeviceHelper() let err = testAudioDeviceHelper?.startMicTest() ``` ```objectivec ZoomVideoSDKTestAudioDeviceHelper* testAudioDeviceHelper = [[ZoomVideoSDK shareInstance] getTestAudioDeviceHelper]; ZoomVideoSDKError err = [testAudioDeviceHelper startMicTest]; ``` 3. After calling `startMicTest`, the microphone will start recording for 6 seconds. During this time, you'll receive the callback `onMicSpeakerVolumeChanged` with the microphone volume. When the recording stops, you'll receive the callback `onTestMicStatusChanged` with the status `ZoomVideoSDKMic_CanPlay`. Once you receive the status, you'll be able to start playing the microphone recording. ```swift let err = testAudioDeviceHelper?.playMicTest() ``` ```objectivec ZoomVideoSDKError err = [testAudioDeviceHelper playMicTest]; ``` 4. When the microphone recording is played, you'll receive the callback `onTestMicStatusChanged` with the status `ZoomVideoSDKMic_CanTest`. After receiving this status, call `startMicTest` again if needed. 5. To finish the microphone testing session, call `stopMicTest`. ```swift let err = testAudioDeviceHelper?.stopMicTest() ``` ```objectivec ZoomVideoSDKError err = [testAudioDeviceHelper stopMicTest]; ``` ### Preview speakers Zoom Video SDK currently only supports MP3 files for speaker tests. The size of the file cannot exceed 1 MB. You must add your own MP3 file and make it accessible from the user's device when they run the test. Follow these steps to configure and run the test. 1. Add the MP3 file to your project. 2. Ensure that the user's device can access the MP3 file to use for the test. Define the speaker test audio file path in `ZoomVideoSDKInitParams`, create a `ZoomVideoSDKExtendParams`, and add the MP3 file path under its `speakerTestFilePath` variable. Be sure that the path is valid and not null. ```swift // Setup for speaker test - E.g. test.mp3 let initParams = ZoomVideoSDKInitParams() let extendParams = ZoomVideoSDKExtendParams() let bundle = Bundle.main extendParams.speakerTestFilePath = bundle.path(forResource: "test", ofType: "mp3") ``` ```objectivec // Setup for speaker test - E.g. test.mp3 ZoomVideoSDKInitParams *initParams = [[ZoomVideoSDKInitParams alloc] init]; ZoomVideoSDKExtendParams *extendParams = [[ZoomVideoSDKExtendParams alloc] init]; NSString *lpath = [[NSBundle mainBundle] pathForResource:@"test" ofType:@"mp3"]; extendParams.speakerTestFilePath = lpath; ``` 3. Under the same `ZoomVideoSDKInitParams`, which is used to set the domain and enable the log, add the `ZoomVideoSDKExtendParams` variable under its `extendParam`. Then get the helper to test the speaker. ```swift // Add the extendParams to ZoomVideoSDKInitParams params initParams.extendParam = extendParams // Get ZoomVideoSDKTestAudioDeviceHelper to test the speakers if let testAudioDeviceHelper = ZoomVideoSDK.shareInstance()?.getTestAudioDeviceHelper() { //... } ``` ```objectivec // Add the extendParams to ZMVideoSDKInitParams initParams initParams.extendParam = extendParams; // Get ZMVideoSDKTestAudioDeviceHelper to test the speaker ZMVideoSDKTestAudioDeviceHelper *testAudioDeviceHelper = [[ZMVideoSDK shareInstance] getTestAudioDeviceHelper]; ``` 4. Start the speaker test. You'll receive the callback `onMicSpeakerVolumeChanged` with the speaker volume if it's successful. ```swift //... // Start Speaker Test testAudioDeviceHelper.startSpeakerTest() //... ``` ```objectivec ZMVideoSDKErrors err = [testAudioDeviceHelper startSpeakerTest:selectSpkDeviceID]; ``` 5. Stop the speaker test. ```swift //... // Stop Speaker Test - This method only works when startSpeakerTest was called successfully testAudioDeviceHelper.stopSpeakerTest() } ``` ```objectivec ZMVideoSDKErrors err = [testAudioDeviceHelper stopSpeakerTest]; ```