# Troubleshooting tips for screen sharing We have compiled a list of common scenarios that you may encounter when attempting to implement the screen sharing functionality into your Zoom iOS SDK application. Most scenarios incorporate "workarounds" to address the majority of commonly encountered scenarios. ## Nothing happens when I begin broadcasting This may be caused by the [App Group ID](https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_security_application-groups). The App Group ID must be valid and passed to four different locations in Xcode. Furthermore, you must ensure that the App Group ID are all identical within these locations. Otherwise, the screen share functionality will fail to appear within the meeting. 1. Pass the ID as a string value into your **MobileRTCSDKInitContext** object wherever you initialize the SDK. ```swift let mobileInitContext = MobileRTCSDKInitContext() mobileInitContext.appGroupId = "group.com.yourTeam.yourAppGroupID" ``` 2. Pass the ID as a string value into your `MobileRTCScreenShareService` object within your **BroadCast Extension** target. This is likely within a class called "SampleHandler". ```swift self.screenShareService = MobileRTCScreenShareService() screenShareService?.appGroup = "group.com.yourTeam.yourAppGroupID" ``` 3. Set the App Group in the "Signing & Capabilities" tab of your main target. 4. Set the App Group in the "Signing & Capabilities" tab of your Broadcast Extension target. ## I am using the `MobileRTCSample` application, but I still can't broadcast As of version 5.4.54802.0124, screen sharing via Broadcasting is functional. However, the [App Group ID](https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_security_application-groups), "group.zoom.us.MobileRTCSampleExtensionReplayKit" which is set by default, will not work for you. You must provide your own App Group ID within the four locations mentioned in the above section. Also, verify that the provisioning profile settings are properly set. ## I don't want to use a Broadcast Extension, but I would like to broadcast it to the meeting The SDK uses **ReplayKit** to send the video and audio data from the device. Without using a broadcast extension, the SDK cannot properly broadcast. ## I imported both `MobileRTC.framework` and `MobileRTCScreenShare.framework`, but I am getting errors when I build - Import the **MobileRTC.framework** into your main target, and not in the Broadcast Extension target. Make sure it is set to "Embed & Sign". - Import the **MobileRTCScreenShare.framework** into your Broadcast Extension target, and not your main target. Make sure it is set to "Do not embed". ## After importing `MobileRTCScreenShare.framework` into my Broadcast Extension target, I received over 50 errors - Make sure you have also imported the other required frameworks into your Broadcast Extension target: **CoreGraphics**, **CoreMedia**, **CoreVideo**, **ReplayKit**, **VideoToolbox**, and set them all to "Do not embed". - If you are using Objective-C in your Broadcast Extension target, make sure your SampleHandler source file is named "SampleHandler.mm", and not "SampleHandler.m" - If you are using Swift in your Broadcast Extension target, make sure you have added "-lc++" to "Other linker flags" in your build settings. ## I do not see my app in the broadcast picker Follow the workaround steps documented in the [Nothing happens when I begin broadcasting](#nothing-happens-when-i-begin-broadcasting) section. ---